C# event manager design in Unity3D. Usability and productivity evaluation
C#.Net Framework 3.5, Unity3D, development, event-driven architecture, events, C# events, event performance.
The author:
Degree:
Postgraduate, National Research Center Kurchatov Institute
Location:
Moscow
The author:
Degree:
Silkon MATI
Location:
Moscow
The author:
Degree:
Engineer, SYSTEMNAYA DINAMIKA
Location:
Moscow