+7 (495) 987 43 74 ext. 3304
Join us -              
Рус   |   Eng

Authors

Egorova Anastasiya D.

Degree
Cand. Sci. (Eng.), Associate Professor, Institute of Engineering & Technology, North-Eastern Federal University
E-mail
eg_anastasy2004@mail.ru
Articles

Creation of a 3D museum of musical instruments of the peoples of North Asia

At present, not everyone has the opportunity and desire to visit museums for any reason. Therefore, virtual museums will be able to solve this problem, as almost every resident of the Earth has a compact gadget with access to the Internet. As a result of the analysis carried out, it was revealed that 3D museums are critically small compared to panoramic virtual tours. Therefore, the creation of 3D museums will be actal for several more years. The article presents the stages of creating a 3D museum of musical instruments of the peoples of North Asia. Provides analysis of existing 3D museums, selection of 3D editor and development environment. 3D museums allow for complete freedom to visualize the museum ‘s contents and to make a detailed overview of musical instruments. An even more important reason for choosing this technology is that there may be distortions and disadvantages on spherical panoramas when shooting, such as the photographer ‘s refl on mirror elements or the entire fragment of the panorama has disappeared due to the uneven horizon when shooting. The 3D of this technology will help to rethink the representation of various cultural objects (museums, libraries, exhibitions, etc.), expand ways to perpetuate the main attractions of cities. A cross-platform Unity development environment has been selected to create a 3D museum, allowing the project to be moved to diff system shells in the future using the 3D API WebGL. Blender was used to create 3D objects. Aft downloading the 3D of the museum on web hosting, a user with a modern gadget and a current browser located on the Internet will be able to visit the museum from any corner of the world. Read more...